Global Player Profile
Last Update: 15.10.2026 - 15:51 CEST
Automatic updating currently disabled.
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General Information
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Character Name: 하사품
Level: 20 Rank Global: 4
Character ID: 67
Class: Magician / Job: Literary Person
Strength: 0
Health: 20
Agility: 0
Intelligence: 60
Wisdom: 20
Zamogeons: 75.938 / Rank Global: 295
Bonus Experience: 7,2%
Bonus Experience: 4,4%
Bonus Zamogeons: 10%
Unique Treasure Count: 2 / Rank Global: 72
Profession 1: The Miner / Profession 2: - / Profession 3: -
Ascendancy: -
Alchemy Level: 116 / Rank Global: 1
Butcherer Level: 102 / Rank Global: 1
Fisher Level: 101 / Rank Global: 1
Miner Level: 108 / Rank Global: 1
Honor Points: 500 / Rank Global: 1
Character Luck: 0,76 36%
Story Quests: - 20
Event Quests: - 4
Outpost Missions: 235 / Rank Global: 1
Zone Quests Mastery Progress:
Devil Castle & Beach Level 10
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Equipment
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Weapon: G10 Epic Q86 4/4 Expert Scholars
Helmet: G20 Rare Q75
Chest: G20 Rare Q79
Shorts: G20 Legendary Q96
Gloves: G20 Uncommon Q65
Boots: G20 Rare Q72
Trinket: -
Ring: Uncommon Health Ring Q52
Belt: -
Egg Slot 1: - Level 13 Ancient Eagle Legendary Q100
Egg Slot 2: - Level 10 Ancient Bird Rare Q73
Egg Slot 3: - Level 8 Ancient Panther Rare Q75
Egg Slot 4: - Level 6 Ancient Tiger Rare Q78
Jewel Slot: - Ruby (Sumo Scholars Droprate increased by 6%)
Necklace Slot: Tier 1
11% increased Droprate of Quest Items
26% increased Movement Speed
Devils drop 8% Increased Equipment
Alchemy Gathering Tool: - Shears Q45 (16% Chance for an extra Rogue Material)
Butcher Gathering Tool: - Butchering Knife Q50 (11% Chance for an extra Rogue Material)
Fisher Gathering Tool: - Fishing Rod Q35 (14% Chance for an extra Rogue Material)
Miner Gathering Tool: - Pickaxe Q85 (19% Chance for an extra Rogue Material, 5% for all Materials to be doubled, 29% Increased Gathering Speed)
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Current Allocated Passives (in order of allocation)
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Wooden Boxes - Aquisition Enhancement
Level 1 - 10% increased wooden boxes
Level 2 - 10% increased wooden boxes
Level 3 - 10% increased wooden boxes
Level 4 - 10% increased wooden boxes
Level 5 - 10% increased wooden boxes
Level 6 - 10% increased wooden boxes
Level 7 - 10% increased wooden boxes
Level 8 - 10% increased wooden boxes
Level 9 - 10% increased wooden boxes
Level 10 - 10% increased wooden boxes
Level 10 Bonus - Wooden Boxes are removed and become aquisition shrines instead.
When interacting with a aquisition shrine, Gain a Random Stone Buff for 30 minutes
Stone of Experience (30%-30m) - Golden Stone of Wealth (50%/30m) - Golden Stone of Ancient Animal (100%/30m) - Blessed Aquisition (20%/30m Item Droprate)
Theoretically if you find a second one within the buffs duration AND it rolls the same buff, it will add time instead of refreshing it
This Node makes it so they a) spawn more frequently and b) spawn closer to you
Experience - Overall
Level 1 - 0,5% increased experience
Level 2 - 0,5% increased experience
Level 3 - 0,5% increased experience
Level 4 - 0,5% increased experience
Level 5 - 0,5% increased experience
Level 6 - 0,5% increased experience
Level 7 - 0,5% increased experience
Level 8 - 0,5% increased experience
Level 9 - 0,5% increased experience
Level 10 - 0,5% increased experience
Level 10 Bonus - 1% chance when you kill a monster
to gain its experience again
Eel - Improvements
Level 1 - 10% increased eel duration
Level 2 - 10% increased eel duration
Level 3 - 10% increased eel duration
Level 4 - 10% increased eel duration
Level 5 - 10% increased eel duration
Level 6 - +2 defense, 1 str,int,agility added to eel buff
Level 7 - +2 defense, 1 str,int,agility added to eel buff
Level 8 - +2 defense, 1 str,int,agility added to eel buff
Level 9 - +2 defense, 1 str,int,agility added to eel buff
Level 10 - +2 defense, 1 str,int,agility added to eel buff
Level 10 Bonus - Physical: Eel grant an additional 1% crit rate & 2% crit damage
Level 10 Bonus - Magical: Eel grant an additional 4% eb chance & 8% eb damage
Profession Bonus & Discount does "stack"? with this
Item Droprate - Overall
Level 1 - 0,5% increased item droprate
Level 2 - 0,5% increased item droprate
Level 3 - 0,5% increased item droprate
Level 4 - 0,5% increased item droprate
Level 5 - 0,5% increased item droprate
Level 6 - 0,5% increased item droprate
Level 7 - 0,5% increased item droprate
Level 8 - 0,5% increased item droprate
Level 9 - 0,5% increased item droprate
Level 10 - 0,5% increased item droprate
Level 10 Bonus: 2% Chance when any item drops to drop
another different item of the same type.
Item Droprate affects every single item dropped by monsters with NO
exception.
Item Droprate - Quality
Level 1 - 1% improved quality of dropped items
Level 2 - 1% improved quality of dropped items
Level 3 - 1% improved quality of dropped items
Level 4 - 1% improved quality of dropped items
Level 5 - 1% improved quality of dropped items
Level 6 - 1% improved quality of dropped items
Level 7 - 1% improved quality of dropped items
Level 8 - 1% improved quality of dropped items
Level 9 - 1% improved quality of dropped items
Level 10 - 1% improved quality of dropped items
Level 10 Bonus: 10% chance when any item drops to
roll the quality twice keeping the highest outcome
Item Droprate - Prefix
Level 1 - 2% chance for equipment to drop enhanced
Level 2 - 2% chance for equipment to drop enhanced
Level 3 - 2% chance for equipment to drop enhanced
Level 4 - 2% chance for equipment to drop enhanced
Level 5 - 2% chance for equipment to drop enhanced
Level 6 - 2% chance for equipment to drop enhanced
Level 7 - 2% chance for equipment to drop enhanced
Level 8 - 2% chance for equipment to drop enhanced
Level 9 - 2% chance for equipment to drop enhanced
Level 10 - 10% chance for equipment to drop enhanced
Level 10 Bonus: IF a ToD,ToA,ToJ,ToU is beeing rolled, they are rolled twice instead.
Enhanced means they can drop with a random ToI,ToW,ToP,
random talisman of defense level, toa level, toj level,
additionally weapons can roll with a ToU
The Cap for ToD,ToA & ToJ is 3
Talismans & ToU applied by this are limited to the zone where the item was found.
Item Droprate - KalCash
Level 1 - 2% increased chance for KalCash
Level 2 - 2% increased chance for KalCash
Level 3 - 2% increased chance for KalCash
Level 4 - 2% increased chance for KalCash
Level 5 - 2% increased chance for KalCash
Level 6 - 2% increased chance for KalCash
Level 7 - 2% increased chance for KalCash
Level 8 - 2% increased chance for KalCash
Level 9 - 2% increased chance for KalCash
Level 10 - 7% increased chance for KalCash
Level 10 Bonus - 10% chance for a KalCash Box to be openable again.
KalCash - Power Enhancement
Level 1 - 2% Chance for Scroll & Potion to trigger a second random Scroll or Potion Effect.
Level 2 - 2% Chance for Scroll & Potion to trigger a second random Scroll or Potion Effect.
Level 3 - 2% Chance for Scroll & Potion to trigger a second random Scroll or Potion Effect.
Level 4 - 2% Chance for Scroll & Potion to trigger a second random Scroll or Potion Effect.
Level 5 - 2% Chance for Scroll & Potion to trigger a second random Scroll or Potion Effect.
Level 6 - 2% Chance for Scroll & Potion to trigger a second random Scroll or Potion Effect.
Level 7 - 2% Chance for Scroll & Potion to trigger a second random Scroll or Potion Effect.
Level 8 - 2% Chance for Scroll & Potion to trigger a second random Scroll or Potion Effect.
Level 9 - 2% Chance for Scroll & Potion to trigger a second random Scroll or Potion Effect.
Level 10 - 2% Chance for Scroll & Potion to trigger a second random Scroll or Potion Effect.
Level 10 Bonus - 10% Chance any for Scroll & Potion to become upgraded to a Lucky Version when consumed. Lucky variants are roughly 20% stronger.
Item Droprate - Special
Level 1 - 2% increased chance for Special Drops
Level 2 - 2% increased chance for Special Drops
Level 3 - 2% increased chance for Special Drops
Level 4 - 2% increased chance for Special Drops
Level 5 - 2% increased chance for Special Drops
Level 6 - 2% increased chance for Special Drops
Level 7 - 2% increased chance for Special Drops
Level 8 - 2% increased chance for Special Drops
Level 9 - 2% increased chance for Special Drops
Level 10 - 7% increased chance for Special Drops
Level 10 Bonus - 5% increased chance for Special Drops
Special Drops are: Quest Items & Treasure Items only
Item Droprate - Rare
Level 1 - 2% increased chance for Rare Drops
Level 2 - 2% increased chance for Rare Drops
Level 3 - 2% increased chance for Rare Drops
Level 4 - 2% increased chance for Rare Drops
Level 5 - 2% increased chance for Rare Drops
Level 6 - 2% increased chance for Rare Drops
Level 7 - 2% increased chance for Rare Drops
Level 8 - 2% increased chance for Rare Drops
Level 9 - 2% increased chance for Rare Drops
Level 10 - 7% increased chance for Rare Drops
Level 10 Bonus - 5% increased chance for Rare Drops
Rare Drops are: Necklaces, Jewels & Glyphs only
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Last 5 Drops (Equipment & Treasure)
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