Project Revamped

Professions

Professions

We have reworked Professions to be more in line with the Server and also split them in categories.

- There is 3 Tiers of Professions now, you will be able to select 1 in each Tier.

- Tier 1 (Character Level 10) Tier 2 (Character Level 30) Tier 3 (Character Level 50)

Profession Resets

Not possible anymore. Choose wisely.

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Tier 1 Professions (Character Level 10)

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The Alchemist

- All Gatherable Resources from the Alchemist Life Skill are x2.

- Medicines & Teleports cost half the resources & geons.

- Receive Doggebis Censor: Medicine can be toggled to be used automatically, with either a fixed interval or when a certain hp treshhold is reached.

- Receive Blank Teleport: A permanent teleport scroll that lets you save & move to 1 saved location infinitely. This item acts as both a Saving & Moving. This item ignores safe zone restrictions.

- 10 Permanent Passive Tree Points

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The Butcher

- All Gatherable Resources from the Butcher Life Skill are x2.

- Meats & Speed Ups cost half the resources & geons.

- Meats have their Pet Buff effect & duration doubled.

- Any Speed Ups Crafted are now always automatically G5.

- 10 Permanent Passive Tree Points

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The Fisherman

- All Gatherable Resources from the Fishing Life Skill are x2.

- Fish & Water cost half the resources & geons.

- All crafted Silvery Eels are turned into Golden Eels. Golden Eels are 15>20% Damage and have an additional 5 OTP (Baked) and 30 Defense (Soup)

- Waters Linger for an additional 8 Seconds (stacks with the Fisherman Passive)

- 10 Permanent Passive Tree Points

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The Miner

- All Gatherable Resources from the Mining Life Skill are x2.

- All Mining Recipes cost half the resources (Including Quality Upgrade)

- Can add a third Life Skill Modifier to your Tools.

- Rerolling Modifiers on your Life Tools is free.

- Crafting Life Tools rolls their inherit quality twice, Adding Modifiers rerolls their modifier value twice, Rerolling Modifiers rerolls their modifier value twice.

- 10 Permanent Passive Tree Points

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- Crafting Life Tools rolls their inherit quality twice, Adding Modifiers rerolls their modifier value twice, Rerolling Modifiers rerolls their modifier value twice.

Tier 2 Professions (Character Level 30)

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The Enhancer

- Talisman Drops are 50% more common. This includes all Talisman without exceptions.

- Allows a special exchange: 3 Random Talisman of the same Tier & Type for a new Random Talisman of the same Tier & Type.

- 10 Permanent Passive Tree Points

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The Purifier

- Mixing Stones, Jewels & Glyph Drops are 50% more common.

- Mixing Stones always drop at the highest possible level.

- Jewels can now have their target Monster changed to a specific Monster 1 time.

- 10 Permanent Passive Tree Points

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The Wealthy

- KalCash Drops are 50% more common.

- KalCash boxes are always accompanied with a random scroll or potion. All Scrolls are Included, Purple/Yellow aswell.

- Scrolls & Potions last 2 Hours instead of 1

- 10 Permanent Passive Tree Points

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The Balanced

- Quest Items, Demon Hearts, Trophys, Treasure Items are 20% more common.

- Abandoned Supplies are dropped as Wealthy Supplies instead

- 10 Permanent Passive Tree Points

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Tier 3 Professions (Character Level 50)

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The Craftsman

- Necklaces are 100% more common

- Necklaces & Jewels can be partially rerolled

Chose 1 Modifier Line on your necklace to reroll that Modifier Line for free.

Maximum amounts of time a Necklace can be rerolled in Total:

- Tier 1 Necklace: 5

- Tier 2 Necklace: 4

- Tier 3 Necklace: 3

Same math for Jewels.

For example, you could reroll line 1 twice and line 2 once, as long as total rerolls dont exceed 3.

- 10 Permanent Passive Tree Points

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The Hunter

Grants the Zone Mastery Level 10 Ability to summon a Stronger Version of a normal Monster at every Location, even without having completed Zone Mastery.

Rare Monster Rate up from 1/2500 to 1/1250

Experience & Geon Multiplier up from x50 to x100

Equipment & Mixing Stone Special Table increased from 1% to 2%

Now also rolls the Elite Monster Table

- 10 Permanent Passive Tree Points

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The Shapeshifter

Manipulate a certain Monsters Bloodline and replace its droptable with a selected droptable from the same item & monster group. (Armor & Weapon Grade must be equal)

example of monster groups: Forest, Dungeons 1-4, Spirit, Ghosts, Devils, Masks... etc

Example: Scry the droptable of a D3 Guardian to a Hermit of Red Beard for example, to make it drop Archer Items only

Warning: Droprate Efficiency is not scryd over and it will maintain the DRE from the original monster.

- 10 Permanent Passive Tree Points

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The Chronomancer

Lets you mark any Item on the Item Index. Droprate for that specific Item is increased by 20%. (BEFORE other multipliers).

- 10 Permanent Passive Tree Points

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The Collector

10% global droprate multiplier (this stat is unique, as it works BEFORE other multipliers, and is therefore unique and essentially "true droprate")

Whenever you receive a new item index entry, there is a 20% chance the item adjacent to it inside the item index is also collected, helping you to finish the item index faster. Adjacent means it can be either to the left, right, or when applicable, even to the top or bottom of the found item.

- 10 Permanent Passive Tree Points

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The Master

Lets you select 2 Skills from the opposing JobChange and change them around freely at any time from anywhere. Level requirement still must be met. Passives are excluded.

- 10 Permanent Passive Tree Points

 

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