Project Revamped
Professions
Introducing another new Feature on Project Revamped, Professions.
Upon reachin Level 30 and completing your first Job Change, you will be able to select 1 out of 8 Professions. Directly influenced by World of Warcraft, we would like to furhtermore increase character diversity. For all those people wondering about overall balance, keep in mind we are building a complete new game from ground up, and you WILL need all the help you can get. you can TRUST us when we say this.
- Professions can NEVER be changed.
Here is a list of the available Professions
The Herbalist
Grants the Herbal Pendant, allowing you to summon the Herbalist for yourself only. The Herbalist sells Ultra Medicines for 35 Geons each, healing 400 Health.
The Devourer
Grants the Devouring Pendant, allowing you to summon the Devourer for yourself only. The Devourer sells Silvery Eels & Eel Soups (15%) for 12.500 Geons. Silvery Baked Eels also grant 5 OTP and Silvery Eel Soups also grant 25 Defense.
The Endurer
Grants the Enduring Pendant, allowing you to summon the Endurer for yourself only. The Endurer sells the Overflowing Elixir, that acts as water & meat that is useable at level 1, for the price of G30 Food (water+meat combined price).The Food is about 2x the power of G60, which will restore your hp/mp very quickly, considering they are already buffed. For each second you sit on the ground while restoring, gain a stack of Flow, up until a maximum of 10 stacks @ 10 seconds. Each stack of flow will restore health & mana for 1 proc when you re-enter combat.
The Wealthy
Grants the Pendant of Wealth, allowing you to acces a Merchant that sells everything a Normal Merchants Sells at 75% reduced price. This Includes Food, Eels, New Teleports and other stuff. The Merchants can be accessed from everywhere.
The Hunter
Grants the Hunters Pendant. While in Task Inventory, Monsters can spawn a rare version of themselves at a rate of 1/2500. The Monster has the exact same stats as the original Monster, but 10x the health. The Monster grants the following
- 100x the experience & geons of the original Monster
- ALWAYS drops a KalCash Box
- ALWAYS drops a Talisman Box
- 5% bonus chance to drop a max grade Mixing Stone
- 5% bonus chance to hit the Equipment Table, Gear found from this is ATLEAST rare.
The Crafter
Grants the Crafters Pendant, allowing you to summon the crafter for yourself only. The Crafter lets you Reroll Necklaces for Zamogeons & Removes the Cost of Polishing Jewels.
Necklaces & Jewels have a 50% increased droprate
Level 1+ Necklaces & Jewels can be randomized for 2.500 zamogeons.
Level 30+ Necklaces & Jewels can be randomized for 5.000 zamogeons.
Level 50+ Necklaces & Jewels can be randomized for 20.000 zamogeons.
On top of beeing able to use Zamogeons to randomise Necklaces, there is a 10% increased chance to roll an extra modifier line. When this occurs, it also rolls the implicit modifiers twice, meaning the stats will be twice as likely to have good rolls. This Passive Stacks with the Event Quest Passive.
The Priest
Grants acces to the Priests Pendant, allowing you to summon the Priest for yourself only. The Priest turns your Talisman Boxes into Talisman Selection Boxes & Mix Stones into Mixing Stone Selection Boxes. ToA/ToD/ToJ/ are included. ToUs now always drop the highest possible version from the area. These only work on your own Equipment, and nobody elses.
The Agile
Grants acces to the Agile Pendant, enabling the F1 Menu. Gain the Power of Teleporting to the following Locations:
- All Towns
- New Custom Lower Class Teleports
- All Dungeons & Floors/Rooms
- Custom Mid & Late Game Teleports
Grants acces to the Storage Keeper and the normal Merchant from everywhere.
All Buff Effects last twice as long, self buffs & received buffs. Consumeables included.
The Agile Pendant also doubles the rate of all quest items (before other bonusses).