Set Bonus

Project Revamped

Epic & Legendary Set Bonus

Epic & Legendary Implicit Rework 

Armor Implicits Epic/Legendary

Power of Reflection
10/20% of Damage Taken is reflected back to the Attacker

Power of Recoup
3/6% of Damage Taken is recouped back to your health

Power of Stagger
5/10% of Damage Taken is staggered and dealt over 4 seconds to you instead

Weapon Implicits Epic/Legendary

Epic or Legendary weapons will have one of the 3 following Powers:

Power of Transfer (Auto Attack, Single Target & AoE Skills)
15/30% of original hit damage is splashing to all enemies in a 3 meter radius

Power of Gamble
Empowers every 4th/3rd Attack (Auto Attack & Single Target. AoE Skills behave as Single Target)
If an on kill effect is rolled while not beeing the finishing blow, it will be an empty roll instead and give no bonus.

- Diamond Attack (Rolls Crit Chance Twice)
- Phoenix Attack (Rolls EB Chance Twice)
- Shiny Attack (Enemies killed with a Shiny Attack roll their loot twice)
- Rich Attack (Enemies killed with a Rich Attack drop twice the geons)
- Gain Attack (Enemies killed with a Gain Attack grant twice the Experience.)
- Strengthen (Rolls Damage near the highest possible value)
- Siphon (Heals for 50% of damage dealt)
- CC (Crowd Control Effects last twice as long)
- Maim (Enemies take 10% increased damage until they die)
- Poison (Works same as Stone of Poison)

Power of Execution
Execute & Behead Enemies below 10/20% Health automatically,
with full behead resource beeing granted & no range limit.
 

 

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